Dragons in Echelon, Part 4: First Cut at Red Dragons

I was thinking today about how different dragon types might be modeled. The original thought was that the cornerstone would cover the common abilities, the color-specific parts (spell-like abilities, other special abilities) might be a common talent, then the remaining common talents could be used to flesh out general abilities …

Dragons in Echelon, Part 3: Comparing RSRD to Pathfinder

I was originally using the Revised System Reference Document (“D&D 3.x”) as my base, but as I described in Finding a New Path, Pathfinder is richer and more accessible, and gives me more options. This is a case in point. The RSRD red dragon description is quite boring.  Apart from …

The Basics of Cornerstones and Capstones

David asked at google+: Has anyone been thinking about keystones (corner and cap) at the Basic level? We have Warrior Born and Steeped in Magic cornerstones, but for a character who upgrades these to the Expert version (where adventurers start), they need to replace them with something else. I’ve been …

Martial Training: Traditions, Combat Elements, and Styles

My original model of martial training was much as the model for caster training. A character could have a ‘Martial Training’ cornerstone talent (I was calling it “Warrior Born”) that provided half the possible Martial Training Bonus, and some generic combat-relevant benefits I never got around to defining. A character …

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