Second Draft Character Creation

Okay, second draft for character creation.  Nothing much has changed, really, just a couple little refinements and adding magic points (calculated in much the same way as hit points, but using Level Bonus instead of Level, and the modifier for Iron Will on magic points is smaller than the one …

First Draft Character Creation

Okay, first draft for character creation.  It’s pretty simple overall: Come up with a character concept; Choose cornerstone talents that suit the concept; Choose common talents that suit the concept; Choose capstone talents that suit the concept; Choose gear (I usually give starting characters gear that matches their talents); Choose …

Simplification and Complexity: Character Creation

Character creation is a very important activity, since it establishes what abilities the players’ avatars bring to the table.  However, it can be a fiddly pain sometimes (often, or even usually!), and I am trying to avoid that in Echelon. There are two primary considerations, building a new character and …

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