On Fear

Let’s see if there’s an interesting way to overhaul fear effects! Here are some existing effects. Almost all such effects use a Charisma-based Will DC, and a successful save confers 24-hour immunity (exceptions noted, spells work as usual). Existing Effects There are many ways to scare things in D&D.  Several …

Magical Familiars

Here is an idea for a talent that describes familiars. Some of a familiar’s abilities are keyed to caster bonus rather than level bonus; this is deliberate, the intent being that characters who prioritise magical training will naturally have better ties to their familiars. Depending on how spell-like abilities tie …

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